A new hotfix patch for inZOI: Creative Studio was implemented on March 22, addressing several issues that affected gameplay, stability, and overall user experience. Below is a summary of the key fixes and improvements introduced in this update.
Hotfix Details
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Patch Schedule: March 22 (Saturday), 15:50 (UTC)
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Patch Highlights:
Installation and Launch Issues
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Resolved an issue where launching the game on Intel integrated graphics cards with 128 MB VRAM occasionally displayed a DirectX 12 error message.
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Introduced a new notification: "Insufficient video memory to run the game" when system VRAM is inadequate.
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Fixed a problem where certain text elements failed to appear when the game language was set to Simplified Chinese, Traditional Chinese, or Japanese.
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Addressed an issue preventing game saves if a file name was not specified.
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Fixed an occasional occurrence of the "Canvas Under Construction" page appearing on the lobby tablet.
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Optimized memory usage to prevent excessive consumption of physical memory and page files due to sudden spikes.
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Corrected an issue where unsupported resolutions were being applied in windowed mode.
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Stopped unnecessary large files from being uploaded alongside Canvas creations.
Build Studio Fixes
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Resolved an issue where players could control the Zoi character outside of Build Mode under certain conditions.
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Fixed a bug preventing data from being saved when selecting "Save and Exit."
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Ensured 3D objects maintain their appearance when returning to the last saved property.
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Adjusted specific property presets for better usability.
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Fixed a bug causing the "Needs" and "Skills" pop-ups to appear immediately upon entering Build Studio.
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Addressed an issue where the UI occasionally disappeared when uploading content to Canvas.
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Fixed a lighting issue where pressing ESC while using the 3D Printer would turn off lighting effects, resulting in a dark screen.
Character Studio Fixes
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Resolved a bug where a Zoi's torso would disappear when opening 3D Printer Decorations with all outfits hidden.
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Fixed an issue where the chin gizmo appeared far from the chin during facial customization.
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Addressed a problem where the torso disappeared at specific steps on NVIDIA GeForce RTX 5070 Ti systems.
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Corrected overlapping textures on wristwatch accessories.