---@meta

---@class UUDS_OcclusionSettings_C : UPrimaryDataAsset
---@field ['Occlusion Mode'] UDS_Occlusion_Mode::Type
---@field ['Occlusion Sampling Location'] UDS_OcclusionSamplingLocation::Type
---@field ['Use GPU Distance Field Collision'] boolean
---@field ['Max Trace Distance'] double
---@field ['Horizontal Trace Steps'] int32
---@field ['Vertical Trace Steps'] int32
---@field ['Trace Channel'] ETraceTypeQuery
---@field ['Update Period'] double
---@field ['Global Occlusion Min Fraction'] double
---@field ['Global Occlusion Max Fraction'] double
---@field ['Query Occlusion Portals'] boolean
---@field ['GPU Distance Field Sample Count'] int32
---@field ['Show Trace Debugs'] boolean
---@field ['Occlusion Behavior Under Water'] UDS_Occlusion_Water_Behavior::Type
local UUDS_OcclusionSettings_C = {}



