---@enum EGameplayDebuggerOverrideMode
local EGameplayDebuggerOverrideMode = {
    Enable = 0,
    Disable = 1,
    UseDefault = 2,
    EGameplayDebuggerOverrideMode_MAX = 3,
}

---@enum EGameplayDebuggerShape
local EGameplayDebuggerShape = {
    Invalid = 0,
    Point = 1,
    Segment = 2,
    Box = 3,
    Cone = 4,
    Cylinder = 5,
    Circle = 6,
    Rectangle = 7,
    Capsule = 8,
    Polygon = 9,
    Polyline = 10,
    Arrow = 11,
    EGameplayDebuggerShape_MAX = 12,
}

