---@meta

---@class FAnimBlueprintGeneratedConstantData : FAnimBlueprintConstantData
---@field __NameProperty_79 FName
---@field __ArrayProperty_80 TArray<float>
---@field __BoolProperty_81 boolean
---@field __FloatProperty_82 float
---@field __StructProperty_83 FInputScaleBiasClampConstants
---@field __FloatProperty_84 float
---@field __EnumProperty_85 EAnimSyncMethod
---@field __ByteProperty_86 EAnimGroupRole::Type
---@field __NameProperty_87 FName
---@field __ArrayProperty_88 TArray<float>
---@field __BlendProfile_89 UBlendProfile
---@field __CurveFloat_90 UCurveFloat
---@field __BoolProperty_91 boolean
---@field __EnumProperty_92 EAlphaBlendOption
---@field __EnumProperty_93 EBlendListTransitionType
---@field __ArrayProperty_94 TArray<float>
---@field __StructProperty_95 FAnimNodeFunctionRef
---@field AnimBlueprintExtension_PropertyAccess FAnimSubsystem_PropertyAccess
---@field AnimBlueprintExtension_Base FAnimSubsystem_Base
---@field AnimGraphNode_Root FAnimNodeExposedValueHandler_PropertyAccess
---@field AnimGraphNode_PoseSnapshot FAnimNodeExposedValueHandler_PropertyAccess
---@field AnimGraphNode_BlendListByBool_3 FAnimNodeExposedValueHandler_PropertyAccess
---@field AnimGraphNode_SequencePlayer_1 FAnimNodeExposedValueHandler_PropertyAccess
---@field AnimGraphNode_SequencePlayer FAnimNodeExposedValueHandler_PropertyAccess
---@field AnimGraphNode_BlendListByBool_2 FAnimNodeExposedValueHandler_PropertyAccess
---@field AnimGraphNode_SaveCachedPose FAnimNodeExposedValueHandler_PropertyAccess
---@field AnimGraphNode_UseCachedPose_2 FAnimNodeExposedValueHandler_PropertyAccess
---@field AnimGraphNode_LocalToComponentSpace FAnimNodeExposedValueHandler_PropertyAccess
---@field AnimGraphNode_ModifyBone FAnimNodeExposedValueHandler_PropertyAccess
---@field AnimGraphNode_UseCachedPose_1 FAnimNodeExposedValueHandler_PropertyAccess
---@field AnimGraphNode_ComponentToLocalSpace FAnimNodeExposedValueHandler_PropertyAccess
---@field AnimGraphNode_LayeredBoneBlend FAnimNodeExposedValueHandler_PropertyAccess
---@field AnimGraphNode_BlendListByBool_1 FAnimNodeExposedValueHandler_PropertyAccess
---@field AnimGraphNode_UseCachedPose FAnimNodeExposedValueHandler_PropertyAccess
---@field AnimGraphNode_BlendListByBool FAnimNodeExposedValueHandler_PropertyAccess
---@field AnimGraphNode_RetargetPoseFromMesh FAnimNodeExposedValueHandler_PropertyAccess
local FAnimBlueprintGeneratedConstantData = {}



---@class FAnimBlueprintGeneratedMutableData : FAnimBlueprintMutableData
---@field __BoolProperty boolean
---@field __BoolProperty_0 boolean
---@field __BoolProperty_1 boolean
---@field __BoolProperty_2 boolean
local FAnimBlueprintGeneratedMutableData = {}



---@class UABP_PhotoModeCharacter_C : UB1PhotoModeCharacterAnimInstance
---@field UberGraphFrame FPointerToUberGraphFrame
---@field __AnimBlueprintMutables FAnimBlueprintGeneratedMutableData
---@field AnimBlueprintExtension_PropertyAccess FAnimSubsystemInstance
---@field AnimBlueprintExtension_Base FAnimSubsystemInstance
---@field AnimGraphNode_Root FAnimNode_Root
---@field AnimGraphNode_PoseSnapshot FAnimNode_PoseSnapshot
---@field AnimGraphNode_BlendListByBool_3 FAnimNode_BlendListByBool
---@field AnimGraphNode_SequencePlayer_1 FAnimNode_SequencePlayer
---@field AnimGraphNode_SequencePlayer FAnimNode_SequencePlayer
---@field AnimGraphNode_BlendListByBool_2 FAnimNode_BlendListByBool
---@field AnimGraphNode_SaveCachedPose FAnimNode_SaveCachedPose
---@field AnimGraphNode_UseCachedPose_2 FAnimNode_UseCachedPose
---@field AnimGraphNode_LocalToComponentSpace FAnimNode_ConvertLocalToComponentSpace
---@field AnimGraphNode_ModifyBone FAnimNode_ModifyBone
---@field AnimGraphNode_UseCachedPose_1 FAnimNode_UseCachedPose
---@field AnimGraphNode_ComponentToLocalSpace FAnimNode_ConvertComponentToLocalSpace
---@field AnimGraphNode_LayeredBoneBlend FAnimNode_LayeredBoneBlend
---@field AnimGraphNode_BlendListByBool_1 FAnimNode_BlendListByBool
---@field AnimGraphNode_UseCachedPose FAnimNode_UseCachedPose
---@field AnimGraphNode_BlendListByBool FAnimNode_BlendListByBool
---@field AnimGraphNode_RetargetPoseFromMesh FAnimNode_RetargetPoseFromMesh
---@field ['Saved Pose Snapshot'] FPoseSnapshot
---@field ['Enable Pose Snapshot'] boolean
local UABP_PhotoModeCharacter_C = {}

---@param AnimGraph FPoseLink
function UABP_PhotoModeCharacter_C:AnimGraph(AnimGraph) end
---@param DeltaTimeX float
function UABP_PhotoModeCharacter_C:BlueprintUpdateAnimation(DeltaTimeX) end
---@param EntryPoint int32
function UABP_PhotoModeCharacter_C:ExecuteUbergraph_ABP_PhotoModeCharacter(EntryPoint) end


