---@meta

---@class FAnimBlueprintGeneratedConstantData : FAnimBlueprintConstantData
---@field __NameProperty_30 FName
---@field __NameProperty_31 FName
---@field __ArrayProperty_32 TArray<float>
---@field __StructProperty_33 FAnimNodeFunctionRef
---@field __BlendProfile_34 UBlendProfile
---@field __CurveFloat_35 UCurveFloat
---@field __BoolProperty_36 boolean
---@field __EnumProperty_37 EAlphaBlendOption
---@field __EnumProperty_38 EBlendListTransitionType
---@field __ArrayProperty_39 TArray<float>
---@field AnimBlueprintExtension_PropertyAccess FAnimSubsystem_PropertyAccess
---@field AnimBlueprintExtension_Base FAnimSubsystem_Base
---@field AnimGraphNode_Root FAnimNodeExposedValueHandler_PropertyAccess
---@field AnimGraphNode_CopyPoseFromMesh_1 FAnimNodeExposedValueHandler_PropertyAccess
---@field AnimGraphNode_BlendListByBool_1 FAnimNodeExposedValueHandler_PropertyAccess
---@field AnimGraphNode_LocalToComponentSpace FAnimNodeExposedValueHandler_PropertyAccess
---@field AnimGraphNode_ComponentToLocalSpace FAnimNodeExposedValueHandler_PropertyAccess
---@field AnimGraphNode_CopyPoseFromMesh FAnimNodeExposedValueHandler_PropertyAccess
---@field B1AnimGraphNode_RigidBody FAnimNodeExposedValueHandler_PropertyAccess
---@field AnimGraphNode_PoseSnapshot FAnimNodeExposedValueHandler_PropertyAccess
---@field AnimGraphNode_BlendListByBool FAnimNodeExposedValueHandler_PropertyAccess
local FAnimBlueprintGeneratedConstantData = {}



---@class FAnimBlueprintGeneratedMutableData : FAnimBlueprintMutableData
---@field __BoolProperty boolean
---@field __BoolProperty_0 boolean
local FAnimBlueprintGeneratedMutableData = {}



---@class UABP_PhotoModeCharacterHair_C : UB1PhotoModeHairAnimInstance
---@field UberGraphFrame FPointerToUberGraphFrame
---@field __AnimBlueprintMutables FAnimBlueprintGeneratedMutableData
---@field AnimBlueprintExtension_PropertyAccess FAnimSubsystemInstance
---@field AnimBlueprintExtension_Base FAnimSubsystemInstance
---@field AnimGraphNode_Root FAnimNode_Root
---@field AnimGraphNode_CopyPoseFromMesh_1 FAnimNode_CopyPoseFromMesh
---@field AnimGraphNode_BlendListByBool_1 FAnimNode_BlendListByBool
---@field AnimGraphNode_LocalToComponentSpace FAnimNode_ConvertLocalToComponentSpace
---@field AnimGraphNode_ComponentToLocalSpace FAnimNode_ConvertComponentToLocalSpace
---@field AnimGraphNode_CopyPoseFromMesh FAnimNode_CopyPoseFromMesh
---@field B1AnimGraphNode_RigidBody FB1AnimNode_RigidBody
---@field AnimGraphNode_PoseSnapshot FAnimNode_PoseSnapshot
---@field AnimGraphNode_BlendListByBool FAnimNode_BlendListByBool
---@field ['Saved Pose Snapshot'] FPoseSnapshot
---@field ['Enable Pose Snapshot'] boolean
local UABP_PhotoModeCharacterHair_C = {}

---@param AnimGraph FPoseLink
function UABP_PhotoModeCharacterHair_C:AnimGraph(AnimGraph) end
---@param DeltaTimeX float
function UABP_PhotoModeCharacterHair_C:BlueprintUpdateAnimation(DeltaTimeX) end
---@param EntryPoint int32
function UABP_PhotoModeCharacterHair_C:ExecuteUbergraph_ABP_PhotoModeCharacterHair(EntryPoint) end


