---@meta

---@class FDisplayClusterWarpGeometryOBJ
---@field Vertices TArray<FVector>
---@field Normal TArray<FVector>
---@field UV TArray<FVector2D>
---@field Triangles TArray<int32>
local FDisplayClusterWarpGeometryOBJ = {}



---@class FDisplayClusterWarpGeometryPFM
---@field Width int32
---@field Height int32
---@field Vertices TArray<FVector>
local FDisplayClusterWarpGeometryPFM = {}



---@class UDisplayClusterInFrustumFitCameraComponent : UDisplayClusterCameraComponent
---@field bEnableCameraProjection boolean
---@field CameraProjectionMode EDisplayClusterWarpCameraProjectionMode
---@field CameraViewTarget EDisplayClusterWarpCameraViewTarget
---@field ExternalCameraActor TSoftObjectPtr<ACineCameraActor>
---@field bUseCameraPostprocess boolean
---@field bShowPreviewFrustumFit boolean
local UDisplayClusterInFrustumFitCameraComponent = {}



