---@meta

---@class FAnimBlueprintGeneratedConstantData : FAnimBlueprintConstantData
---@field __NameProperty_25 FName
---@field __NameProperty_26 FName
---@field __BlendProfile_27 UBlendProfile
---@field __CurveFloat_28 UCurveFloat
---@field __BoolProperty_29 boolean
---@field __EnumProperty_30 EAlphaBlendOption
---@field __EnumProperty_31 EBlendListTransitionType
---@field __ArrayProperty_32 TArray<float>
---@field __StructProperty_33 FAnimNodeFunctionRef
---@field AnimBlueprintExtension_PropertyAccess FAnimSubsystem_PropertyAccess
---@field AnimBlueprintExtension_Base FAnimSubsystem_Base
---@field AnimGraphNode_Root FAnimNodeExposedValueHandler_PropertyAccess
---@field AnimGraphNode_CopyPoseFromMesh FAnimNodeExposedValueHandler_PropertyAccess
---@field AnimGraphNode_BlendListByBool FAnimNodeExposedValueHandler_PropertyAccess
---@field AnimGraphNode_LocalToComponentSpace FAnimNodeExposedValueHandler_PropertyAccess
---@field AnimGraphNode_ComponentToLocalSpace FAnimNodeExposedValueHandler_PropertyAccess
---@field B1AnimGraphNode_RigidBody FAnimNodeExposedValueHandler_PropertyAccess
---@field AnimGraphNode_SaveCachedPose FAnimNodeExposedValueHandler_PropertyAccess
---@field AnimGraphNode_UseCachedPose_1 FAnimNodeExposedValueHandler_PropertyAccess
---@field AnimGraphNode_UseCachedPose FAnimNodeExposedValueHandler_PropertyAccess
local FAnimBlueprintGeneratedConstantData = {}



---@class FAnimBlueprintGeneratedMutableData : FAnimBlueprintMutableData
---@field __BoolProperty boolean
local FAnimBlueprintGeneratedMutableData = {}



---@class UABP_CharacterHair_C : UB1HairAnimInstance
---@field UberGraphFrame FPointerToUberGraphFrame
---@field __AnimBlueprintMutables FAnimBlueprintGeneratedMutableData
---@field AnimBlueprintExtension_PropertyAccess FAnimSubsystemInstance
---@field AnimBlueprintExtension_Base FAnimSubsystemInstance
---@field AnimGraphNode_Root FAnimNode_Root
---@field AnimGraphNode_CopyPoseFromMesh FAnimNode_CopyPoseFromMesh
---@field AnimGraphNode_BlendListByBool FAnimNode_BlendListByBool
---@field AnimGraphNode_LocalToComponentSpace FAnimNode_ConvertLocalToComponentSpace
---@field AnimGraphNode_ComponentToLocalSpace FAnimNode_ConvertComponentToLocalSpace
---@field B1AnimGraphNode_RigidBody FB1AnimNode_RigidBody
---@field AnimGraphNode_SaveCachedPose FAnimNode_SaveCachedPose
---@field AnimGraphNode_UseCachedPose_1 FAnimNode_UseCachedPose
---@field AnimGraphNode_UseCachedPose FAnimNode_UseCachedPose
---@field CachedOwner USkeletalMeshComponent
local UABP_CharacterHair_C = {}

---@param AnimGraph FPoseLink
function UABP_CharacterHair_C:AnimGraph(AnimGraph) end
---@param EntryPoint int32
function UABP_CharacterHair_C:ExecuteUbergraph_ABP_CharacterHair(EntryPoint) end


