---@meta

---@class FAnimBlueprintGeneratedConstantData : FAnimBlueprintConstantData
---@field __NameProperty_130 FName
---@field __ArrayProperty_131 TArray<float>
---@field __ArrayProperty_132 TArray<float>
---@field __BoolProperty_133 boolean
---@field __FloatProperty_134 float
---@field __StructProperty_135 FInputScaleBiasClampConstants
---@field __FloatProperty_136 float
---@field __EnumProperty_137 EAnimSyncMethod
---@field __ByteProperty_138 EAnimGroupRole::Type
---@field __NameProperty_139 FName
---@field __StructProperty_140 FAnimNodeFunctionRef
---@field __BlendProfile_141 UBlendProfile
---@field __CurveFloat_142 UCurveFloat
---@field __BoolProperty_143 boolean
---@field __EnumProperty_144 EAlphaBlendOption
---@field __EnumProperty_145 EBlendListTransitionType
---@field AnimBlueprintExtension_PropertyAccess FAnimSubsystem_PropertyAccess
---@field AnimBlueprintExtension_Base FAnimSubsystem_Base
---@field AnimGraphNode_ModifyCurve_2 FAnimNodeExposedValueHandler_PropertyAccess
---@field AnimGraphNode_ModifyCurve_1 FAnimNodeExposedValueHandler_PropertyAccess
---@field AnimGraphNode_ModifyCurve FAnimNodeExposedValueHandler_PropertyAccess
---@field B1AnimGraphNode_EyeLookAt FAnimNodeExposedValueHandler_PropertyAccess
---@field AnimGraphNode_PoseBlendNode FAnimNodeExposedValueHandler_PropertyAccess
---@field AnimGraphNode_UseCachedPose_9 FAnimNodeExposedValueHandler_PropertyAccess
---@field AnimGraphNode_BlendListByBool_3 FAnimNodeExposedValueHandler_PropertyAccess
---@field AnimGraphNode_Slot FAnimNodeExposedValueHandler_PropertyAccess
---@field AnimGraphNode_SaveCachedPose_4 FAnimNodeExposedValueHandler_PropertyAccess
---@field AnimGraphNode_UseCachedPose_8 FAnimNodeExposedValueHandler_PropertyAccess
---@field AnimGraphNode_UseCachedPose_7 FAnimNodeExposedValueHandler_PropertyAccess
---@field AnimGraphNode_LayeredBoneBlend_1 FAnimNodeExposedValueHandler_PropertyAccess
---@field AnimGraphNode_LayeredBoneBlend FAnimNodeExposedValueHandler_PropertyAccess
---@field AnimGraphNode_UseCachedPose_6 FAnimNodeExposedValueHandler_PropertyAccess
---@field AnimGraphNode_SaveCachedPose_3 FAnimNodeExposedValueHandler_PropertyAccess
---@field AnimGraphNode_CopyPoseFromMesh FAnimNodeExposedValueHandler_PropertyAccess
---@field AnimGraphNode_Root FAnimNodeExposedValueHandler_PropertyAccess
---@field AnimGraphNode_UseCachedPose_5 FAnimNodeExposedValueHandler_PropertyAccess
---@field AnimGraphNode_UseCachedPose_4 FAnimNodeExposedValueHandler_PropertyAccess
---@field AnimGraphNode_RigLogic FAnimNodeExposedValueHandler_PropertyAccess
---@field AnimGraphNode_BlendListByBool_2 FAnimNodeExposedValueHandler_PropertyAccess
---@field AnimGraphNode_SaveCachedPose_2 FAnimNodeExposedValueHandler_PropertyAccess
---@field AnimGraphNode_UseCachedPose_3 FAnimNodeExposedValueHandler_PropertyAccess
---@field AnimGraphNode_UseCachedPose_2 FAnimNodeExposedValueHandler_PropertyAccess
---@field AnimGraphNode_SaveCachedPose_1 FAnimNodeExposedValueHandler_PropertyAccess
---@field AnimGraphNode_LiveLinkPose FAnimNodeExposedValueHandler_PropertyAccess
---@field AnimGraphNode_UseCachedPose_1 FAnimNodeExposedValueHandler_PropertyAccess
---@field AnimGraphNode_BlendListByBool_1 FAnimNodeExposedValueHandler_PropertyAccess
---@field AnimGraphNode_UseCachedPose FAnimNodeExposedValueHandler_PropertyAccess
---@field AnimGraphNode_SaveCachedPose FAnimNodeExposedValueHandler_PropertyAccess
---@field AnimGraphNode_TwoWayBlend FAnimNodeExposedValueHandler_PropertyAccess
---@field AnimGraphNode_SequencePlayer_1 FAnimNodeExposedValueHandler_PropertyAccess
---@field AnimGraphNode_SequencePlayer FAnimNodeExposedValueHandler_PropertyAccess
---@field AnimGraphNode_BlendListByBool FAnimNodeExposedValueHandler_PropertyAccess
local FAnimBlueprintGeneratedConstantData = {}



---@class FAnimBlueprintGeneratedMutableData : FAnimBlueprintMutableData
---@field __BoolProperty boolean
---@field __BoolProperty_0 boolean
---@field __BoolProperty_1 boolean
---@field __ArrayProperty_2 TArray<float>
---@field __BoolProperty_3 boolean
local FAnimBlueprintGeneratedMutableData = {}



---@class UABP_CharacterHead_C : UB1HeadAnimInstance
---@field UberGraphFrame FPointerToUberGraphFrame
---@field __AnimBlueprintMutables FAnimBlueprintGeneratedMutableData
---@field AnimBlueprintExtension_PropertyAccess FAnimSubsystemInstance
---@field AnimBlueprintExtension_Base FAnimSubsystemInstance
---@field AnimGraphNode_ModifyCurve_2 FAnimNode_ModifyCurve
---@field AnimGraphNode_ModifyCurve_1 FAnimNode_ModifyCurve
---@field AnimGraphNode_ModifyCurve FAnimNode_ModifyCurve
---@field B1AnimGraphNode_EyeLookAt FB1AnimNode_EyeLookAt
---@field AnimGraphNode_PoseBlendNode FAnimNode_PoseBlendNode
---@field AnimGraphNode_UseCachedPose_9 FAnimNode_UseCachedPose
---@field AnimGraphNode_BlendListByBool_3 FAnimNode_BlendListByBool
---@field AnimGraphNode_Slot FAnimNode_Slot
---@field AnimGraphNode_SaveCachedPose_4 FAnimNode_SaveCachedPose
---@field AnimGraphNode_UseCachedPose_8 FAnimNode_UseCachedPose
---@field AnimGraphNode_UseCachedPose_7 FAnimNode_UseCachedPose
---@field AnimGraphNode_LayeredBoneBlend_1 FAnimNode_LayeredBoneBlend
---@field AnimGraphNode_LayeredBoneBlend FAnimNode_LayeredBoneBlend
---@field AnimGraphNode_UseCachedPose_6 FAnimNode_UseCachedPose
---@field AnimGraphNode_SaveCachedPose_3 FAnimNode_SaveCachedPose
---@field AnimGraphNode_CopyPoseFromMesh FAnimNode_CopyPoseFromMesh
---@field AnimGraphNode_Root FAnimNode_Root
---@field AnimGraphNode_UseCachedPose_5 FAnimNode_UseCachedPose
---@field AnimGraphNode_UseCachedPose_4 FAnimNode_UseCachedPose
---@field AnimGraphNode_RigLogic FAnimNode_RigLogic
---@field AnimGraphNode_BlendListByBool_2 FAnimNode_BlendListByBool
---@field AnimGraphNode_SaveCachedPose_2 FAnimNode_SaveCachedPose
---@field AnimGraphNode_UseCachedPose_3 FAnimNode_UseCachedPose
---@field AnimGraphNode_UseCachedPose_2 FAnimNode_UseCachedPose
---@field AnimGraphNode_SaveCachedPose_1 FAnimNode_SaveCachedPose
---@field AnimGraphNode_LiveLinkPose FAnimNode_LiveLinkPose
---@field AnimGraphNode_UseCachedPose_1 FAnimNode_UseCachedPose
---@field AnimGraphNode_BlendListByBool_1 FAnimNode_BlendListByBool
---@field AnimGraphNode_UseCachedPose FAnimNode_UseCachedPose
---@field AnimGraphNode_SaveCachedPose FAnimNode_SaveCachedPose
---@field AnimGraphNode_TwoWayBlend FAnimNode_TwoWayBlend
---@field AnimGraphNode_SequencePlayer_1 FAnimNode_SequencePlayer
---@field AnimGraphNode_SequencePlayer FAnimNode_SequencePlayer
---@field AnimGraphNode_BlendListByBool FAnimNode_BlendListByBool
---@field JawOpenAlpha double
---@field TeethShowAlpha double
---@field TestCurveMap TMap<FName, float>
local UABP_CharacterHead_C = {}

---@param AnimGraph FPoseLink
function UABP_CharacterHead_C:AnimGraph(AnimGraph) end
---@param DeltaTime float
function UABP_CharacterHead_C:BlueprintThreadSafeUpdateAnimation(DeltaTime) end
function UABP_CharacterHead_C:EvaluateGraphExposedInputs_ExecuteUbergraph_ABP_CharacterHead_AnimGraphNode_ModifyCurve_DD040CD44FCFFF02BEC63486D97697A1() end
---@param EntryPoint int32
function UABP_CharacterHead_C:ExecuteUbergraph_ABP_CharacterHead(EntryPoint) end


