---@meta

---@class UStreamlineOverrideSettings : UObject
---@field EnableDLSSFGInPlayInEditorViewportsOverride EStreamlineSettingOverride
---@field LoadDebugOverlayOverride EStreamlineSettingOverride
local UStreamlineOverrideSettings = {}



---@class UStreamlineSettings : UObject
---@field bEnableStreamlineD3D12 boolean
---@field bEnableStreamlineD3D11 boolean
---@field bEnableDLSSFGInPlayInEditorViewports boolean
---@field bLoadDebugOverlay boolean
---@field bAllowOTAUpdate boolean
---@field NVIDIANGXApplicationId int32
local UStreamlineSettings = {}



