Following the recent mini update and Lunar New Year break, the inZOI team shared an early development overview outlining both an upcoming hotfix and several systems currently in progress.
Although this week’s video is lighter due to the holiday period in Korea, the update focuses on stability fixes, interaction improvements, and several promising gameplay expansions.
🔧 Next Week Hotfix
The upcoming hotfix will address stability, simulation balance, and visual issues.
🛠 Fixes
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Reduced frequency of natural disasters and adjusted disaster compensation
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Fixed an issue where Zoi would walk into walls or objects and get stuck
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Fixed “Refill Fruit Drink” not restocking when a business was closed
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Fixed CAZ preset saving issues
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Fixed underwear clipping with certain outfits
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Fixed Hanok Studio cushion appearing abnormally thick in Customize mode
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Fixed customization issue with rattan drawer cabinet in Build Mode
These changes primarily target frustration points reported by the community.
🧠 Systems Currently in Development
Beyond the hotfix, several larger improvements are underway.
👶 Infant System Improvements
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Fixing issues where infant needs and interactions were not processed correctly
🎮 Camera & Control Customization
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Adding user options to adjust:
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Rotation speed
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Movement speed
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Zoom-out speed
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💡 Smart Lighting System
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When all household members go to bed, lights automatically turn off
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When a Zoi wakes up, lights turn back on
🪑 Conversation Logic Improvements
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Conversations will no longer automatically prioritize sitting if chairs or benches are nearby
👗 Outfit System Expansion
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Save makeup and hairstyle per outfit situation
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Option to lock outfits by situation
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Traditional outfits can now be assigned as work uniforms
🎨 Graphics & Movement
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Graphic improvements for high-end users
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Fixing awkward vehicle movement at long distances
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Car wheels now visibly turn based on steering input
😊 Emotion System (In Progress)
A new emotion system is being developed to better display:
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Feelings
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Relationship dynamics between two Zoi
🛏 Sleep & Animation Variety
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More bed and sleeping motion variations
✋ Active Interactions (New Concept)
The team is experimenting with a new feature called Active Interactions.
Concept:
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Pressing a key triggers a specific action
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The action directly affects nearby Zoi
The feature is still experimental, but aims to add more direct, expressive interaction control.
Community feedback will help determine how this system evolves.
🖐 Multitasking Expansion
Following last week’s two-hand object update:
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Objects can now be swapped instantly
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Items can be transferred between hands
This deepens the multitasking system introduced earlier.
🌸 New Activities & Business Options
🌺 Floral Design (In Development)
A new floral design and arrangement activity is being worked on. More details will be shared soon.
💆 Massage Service
Businesses can now offer massage services.
🎭 Community Reminder
Players who missed the Horse Mask giveaway can still claim it via the official Discord announcement.
🧭 Development Philosophy
The team emphasized that inZOI’s genre is complex. Small changes—like adjusting a window frame—can unexpectedly affect other systems.
Because of this interconnected structure, ongoing refinement based on community feedback remains essential.
Every update moves the game closer to a more stable and polished experience.




