The developers of inZOI have shared another experimental development update, revealing several ambitious systems currently being tested for future updates.

This week’s preview focuses heavily on:

  • ๐Ÿš— driving improvements
  • ๐Ÿงฑ build mode expansion
  • ๐ŸŽฎ immersion upgrades
  • ๐Ÿ› ๏ธ player creativity tools

The developers also clarified that some of these features could arrive soon, while others may still require significant polishing before release.


๐Ÿงญ Minimap GPS Navigation System

One of the biggest reveals is an upgraded GPS-style navigation system for the minimap.

Instead of simply showing a destination marker, the game now calculates:

  • ๐Ÿ“ the fastest route
  • ๐Ÿ”„ dynamic rerouting during detours
  • ๐Ÿš— navigation based on real in-game road paths

The system uses the game’s native distance calculations to continuously adapt the route in real time.

This could make traveling around the city far more natural and immersive.


๐Ÿš— Realistic Car Physics Are Finally Improving

The developers also showcased major progress on realistic vehicle physics.

According to the video:

  • cars now feature more authentic handling
  • movement feels heavier and more grounded
  • additional tweaking is still ongoing

This is one of the most requested improvements since Early Access launched, especially for players who spend a lot of time driving around the city.


๐Ÿฅฝ Improved First-Person View

The experimental first-person mode has also received updates based on community feedback and internal testing.

The team says the feature now feels smoother and more refined compared to the earlier prototype shown previously.

This continues the push toward deeper immersion inside inZOI.


๐Ÿช‘ Throwing Objects Opens New Interaction Possibilities

A completely unexpected addition shown in the video is the ability to throw objects directly from your character’s hands.

The developers explained that:

  • any held object could potentially be throwable
  • the system expands upon existing active interactions
  • future modding support could make this system even more creative

This may sound simple, but it adds another layer of dynamic sandbox gameplay.


๐Ÿงฑ Major Build Mode Improvements

Several highly requested build mode features were also revealed.

๐Ÿ  Automatic Ceiling Generation

When using shoulder-view gameplay:

  • ceilings can now automatically fill in
  • interiors appear more immersive and complete

๐ŸŽจ Custom Wall Textures From Local Images

Players will be able to:

  • drag images directly from local folders
  • instantly create custom wall textures

This feature massively expands personalization and creative freedom for builders.


โ›๏ธ Underground Construction

Perhaps the most exciting reveal for builders:

  • underground level construction is finally in development

This has been one of the most requested build mode features since the game entered Early Access.

The developers did clarify:

  • release timing is still uncertain
  • additional polishing is needed

But the feature is actively being worked on.


๐Ÿง  Experimental Features Shaping the Future of inZOI

This week’s showcase demonstrates how inZOI is evolving beyond basic life simulation systems into a more dynamic sandbox experience.

Between:

  • GPS navigation
  • realistic driving
  • custom textures
  • underground building
  • object physics
  • improved immersion systems

the game’s long-term direction is becoming increasingly ambitious.