The inZOI v0.10.0 update is now available, bringing a huge collection of new gameplay features, simulation improvements, Create a Zoi options, Build Mode additions, and modding tools.

The update introduces vacations, scuba diving, surfing, full restaurant dining, new baby features, genetics, Active Mode, basement floors, and major ModKit improvements. 🌴🏊‍♀️


📅 Update Information

  • Patch Date: September 3, 2026
  • Windows PC Steam: 20260902.14983.W
  • Mac Steam: 20260902.14985.M
  • Mac App Store: 5.4.72 (0.296.95) / 20260902.14984.M

🌴 Gameplay

🏖️ Vacations

Zois can now take vacations to different cities.

Before traveling, players can choose:

  • Who will travel with them
  • Where they will stay
  • How long the vacation will last

After checking in:

  • Only the Zois who made the reservation have permission to enter the room.
  • Deliveries can be ordered directly to the accommodation.
  • The length of the stay can be extended, changed, or shortened.
  • Check-out takes place at 12:00 PM.
  • Resorts offer different activities, including private spas, barbecue parties, and private beachside dining.

The central market in Cahaya has also been improved with a new Night Market social event.

While on vacation, a separate save file is created so players can return to their original city without being locked out of their previous save.


🤿 Water Activities

Scuba Diving

Zois can now scuba dive using a dedicated diving suit, which can be rented or purchased.

While underwater, players can freely control their Zoi and discover:

  • Exclusive resources
  • Treasures for their collections

However, Zois with low Energy, Hunger, or Sleep levels cannot go scuba diving.

🏄 Surfing

Surfboards can be purchased from the surf shop and stored in the inventory.

To start surfing:

  1. Enter the swimming position.
  2. Use the Ride the Surfboard self-interaction.
  3. Move to deeper water and select Go Surfing.

Surfing becomes a mini-game where players must maintain balance using the directional keys.


🍽️ Restaurants

Restaurants now offer a complete dining experience.

Groups can enter a restaurant together and be guided to their table, where they can order food.

The process now includes:

  • Ordering from the menu
  • Chefs preparing the food
  • Waiters bringing meals to the table
  • Paying after finishing the meal
  • Leaving the restaurant

This system can also be used with a restaurant owned by the player's Zoi.


🎓 School Improvements

The school system introduced in the previous update receives several new options:

  • School uniforms can be changed by interacting with mannequins inside the school.
  • Classes can be customized by selecting available students.
  • Students can apply to transfer to another school.
  • Friday homework can be completed during the weekend and submitted on Monday.
  • Notes can now only be sent to the locker of a Zoi the sender has a romantic interest in.
  • If a Zoi successfully asks someone to prom who already has a prom partner, the previous partner receives a text message about it.

🏪 Business Improvements

Business owners can now:

  • Change their business owner's title.
  • Hire Zois who have no previous relationship with them.
  • See hiring candidates sorted by required skill level.
  • Apply work schedules and role presets after hiring.

Part-time employees are assigned half of the business's operating hours.

Additional improvements include:

  • Notifications when required furniture is missing.
  • Luxury restaurants cannot open until all required furniture is placed.
  • Recipes are organized into categories.
  • Business owners can ask customers to leave and temporarily prevent them from entering again.

🎉 Events & Other Gameplay Improvements

  • Regional holiday events in Cahaya now appear on the calendar with notifications and messages.
  • Holiday icons now include descriptions.
  • All event missions can be viewed from one combined interface.
  • Photos taken in Photo Mode can automatically be turned into photo albums and placed in the inventory.
  • Photo album creation can be turned on or off.
  • The control guide and mini-map can be hidden or reopened directly from the screen.
  • Removing a marker from the mini-map also removes it from the city.
  • Players receive notifications if furniture required for a Zoi's needs is missing from their home.

🧠 Simulation

🍳 Food & Cooking

Cooking now has more consequences and variation:

  • Higher-quality stoves cook food faster and can produce better results.
  • Leaving a cooking scene unattended can cause a fire. 🔥
  • Cooking appliances lose durability with use and can eventually break.
  • A new food item will not be prepared if another food item is already nearby.
  • Food and drinks can be freely consumed on owned properties.
  • Partially eaten food is no longer moved to the inventory.

👶 Baby Improvements

Babies now go through a baby steps stage as part of their development.

Other improvements include:

  • Easier-to-navigate newborn self-interactions
  • Dedicated baby beds
  • Pillows and blankets covering sleeping newborns
  • Baby reactions when someone turns off the TV they are watching, based on their traits
  • Adults lowering themselves to the baby's eye level during interactions
  • Skills and developmental characteristics carrying over when the baby reaches the next age group

🤖 Smart Zoi

Smart Zoi has been improved to consider more context when choosing actions, including:

  • Current location
  • Group activities
  • Social events
  • Jobs
  • Owned businesses

Smart Zoi-selected interactions now have a dedicated icon, while names displayed in speech bubbles are localized according to the selected game language.


💬 New Interactions

Zois can now:

  • Knock on other people's doors.
  • Ask another Zoi to run an errand while at home.
  • Use new interactions specifically for pools and beaches.
  • See Zoi profile pictures in the interaction queue.
  • See why an interaction cannot be performed.
  • Use a redesigned relationship interface.
  • Automatically repeat identical interactions with nearby applicable targets.
  • Watch TV while sitting on a bean bag or bed.

🏠 Group Activities

Zois with a high friendship, romance, or business relationship can now invite each other to stay overnight.

If the invitation is accepted, the visiting Zoi sleeps over and leaves the following morning.

Groups have also been improved:

  • Group members move together toward destinations.
  • Zois who fall behind can travel independently to the same destination.
  • An indicator above a Zoi shows whether they are participating in a group activity.

⚙️ Autonomy Improvements

Autonomy has received a major upgrade based on time, place, and occasion.

Players can also enable or disable different autonomous behaviors for:

  • Individual Zois
  • Household members
  • All Zois in the city

Other changes:

  • Beds are automatically assigned after moving to a new home or experiencing major life events.
  • Homes now become dirty at a rate that encourages cleaning approximately every 2–3 days.
  • Obituary messages now specify the cause of death.

🎮 New Skill & Teen/Child Ambitions

  • Video Game has been added as a new skill.
  • Children can now select ambitions and receive objectives.
  • Completing ambitions can unlock new traits.
  • Teenagers can select ambitions as well.
  • Ambition screens now show both active and completed ambitions.
  • Only more significant memories are now stored in notifications.

🕹️ Active Mode

The experimental Active Mode finally arrives.

Players can directly interact with Zois and objects using keyboard shortcuts:

👊 E – Punch / Kick

  • Kick only works when a kickable object is nearby.
  • Hitting a Zoi can knock them back or to the ground and reduce their health.
  • If their health reaches zero, they are sent to a nearby hospital.

✋ Q – Pick Up / Throw

  • Press Q to pick up an object.
  • Press Q again to throw it.

Throwing an object at another Zoi does not automatically start a fight, but punching someone can make them angry and cause them to want to fight.

Active Mode cannot target household members.

Punching and throwing consume Energy, so these actions become unavailable when the Zoi does not have enough Energy.


🏃 Additional Control Improvements

  • Holding W continuously transitions walking into running.
  • This feature can be toggled on or off.
  • Some balls now use more realistic physics.
  • Objects on the ground can be rolled or pushed.
  • Advanced Driving Mode settings have moved to Game Options → Gameplay.
  • Sound effects have been added to Advanced Driving Mode.

🎨 Create a Zoi

👶 Baby Age Groups & Genetics

Create a Zoi now includes baby age groups.

A new genetics system allows players to create offspring using the genes of one or both parents.

If only one parent is selected, the other parent's DNA is generated automatically.

Players can also:

  • Add or remove household members directly from customization.
  • Access the feature later through the Zoi Card.
  • Adjust household member relationships using the family tree.
  • Change the household family photo to random pose variations.

The MetaHuman system has also been upgraded from 5.0 to 5.6.


🆕 New Create a Zoi Items

  • Custom voices with adjustable pitch: 6
    • Newborn babies inherit voice genetics from their parents.
  • Hairstyles: 4
  • Tops: 4
  • Sets: 1
  • Shoes: 2
  • Underwear:
    • Tops: 3
    • Bottoms: 3
  • Masks: 2

🏡 Build Mode

Several major building improvements have been added.

🏗️ New Features

  • Up to three basement floors can now be built on private residential properties.
  • Furniture categories have been added to the right side of the item list.
  • Public properties can now have up to 29 floors, although some properties are excluded.
  • Flower and leaf colors on Build Mode flower trees can be edited.
  • AI Build has been removed.


🆕 New Build Mode Content

🏨 Lodges – 5

  • Dream Stay
  • Grand Haven (Dowon)
  • Sunset Backpackers
  • Golden Coast (Bliss Bay)
  • Sri Lestari Hostel (Cahaya)

🍽️ Restaurants – 3

  • Restaurant Sodam (Dowon)
  • Ora Oro (Bliss Bay)
  • Nana Goreng (Cahaya)

🏠 Basement Floors – 3

  • Mugunghwa Villa (Dowon)
  • 1011 Willowtree Lane (Bliss Bay)
  • Bumi Indah House (Cahaya)

🏡 Presets – 2

  • Watervilla Welcome House
  • Garden Villa Lounge

Also added:

  • Build Mode interaction objects: 17
  • Public interaction objects: 60
  • Textures: 85

⚙️ System Improvements

  • The first launch after this update requires a new PSO cache, which can cause a one-time long loading time.
  • In-game rendering has been improved, especially under different lighting conditions.
  • Save file locations can now be opened directly from the save/load screen.
  • The in-game mouse cursor has been redesigned with a Psycat theme. 🐱

🌐 Canvas

  • Newborn and toddler age groups have been added.
  • The default gray profile picture has been changed to blue.

🔧 Mods & ModKit

In-Game Mod Improvements

The mod browser has been redesigned for easier navigation.

Players can now:

  • Open the Mods menu while playing.
  • Open the local mods folder directly from Manage Mods.
  • Keep verified official mods enabled after game updates.

Outdated mods or mods from unsupported sources will still be automatically disabled after an update.


🛠️ ModKit Updates

Vehicle modding and a dedicated Vehicle Wizard have been added. 🚗

New sample assets include:

  • 30 accessories
  • 4 high heels
  • 1 object set
  • 1 sink
  • 1 sofa

Additional ModKit improvements include:

  • Outfit Wizard automatically sets Cloth LOD when adding outfits to meshes or deformed meshes.
  • Added a Package Mod... shortcut to the editor toolbar.
  • ModKit Home button now becomes a Back button when entering from the UGC panel.
  • Face with MetaHuman setup now has progress indicators:
    • To-do
    • Check
    • Done
    • Optional
  • A blue border highlights the step currently requiring attention.
  • The UI automatically moves to the next step after completion.
  • Tooltips explaining Face tab buttons appear when hovering over them.
  • Labels and separator lines distinguish skinned meshes from attached meshes.
  • Added another accessory sample.
  • Added a furniture FBX file.
  • Data Editor items can now be edited by double-clicking.
  • Mod tabs remember their previous open/active state, allowing creators to continue where they left off.

💻 In-Game CLI Updates

The update also brings significant improvements for creators and advanced modding.

Post-process ABP can now override individual bone transforms without replacing the main animation while preserving morph targets and body shape.

New commands include:

  • pose.set_bone – adds a bone transform override.
  • pose.clear – removes one or all overrides.
  • pose.get – returns current bone overrides as JSON.
  • pose.list_bones – lists skeleton bone names.

CLI parameters now support enums for allowed values, including commands such as bio.set_gender, data.patch, luamod.reload, and zoi_group.create.

Enums are also exposed through the game runtime MCP and shown in cli.help and tool schemas.

Other improvements include:

  • Automatic generation of example results.
  • New modkit_list_uimod_cli_categories command.
  • Better CLI search with case-insensitive matching, relevance sorting, and broader searches across IDs, names, aliases, enum values, and descriptions.
  • Improved gender command descriptions.
  • More detailed failure reasons for pregnancy_and_birth.get_baby_with.
  • entity.get_character_info now exposes bio_gender, allowing visual and simulation gender to differ.

🐛 Bug Fixes

A detailed list of bug fixes is available on the official inZOI Forum.

Players who encounter bugs or other issues are encouraged to report them through the official Bug Reports section. Community feedback continues to help improve the game.


🌟 inZOI v0.10.0 Is a Major Expansion

With vacations, water activities, restaurants, genetics, baby development, Active Mode, basements, new Build Mode content, and extensive modding improvements, v0.10.0 adds a significant amount of new functionality to inZOI.

The update also continues expanding the game's simulation systems, giving Zois more context-aware behavior, more ways to interact with each other and the world, and more tools for players and creators to shape their own experiences.