During the inZOI Online Showcase on March 19, key information about the upcoming life simulation game was revealed, including exciting updates:
1. Price & Availability: inZOI will be available for $39.99 USD on Steam starting March 28 at 00:00 UTC in Early Access. All DLCs and updates will be free until the full release.
2. Key Aspects:
- Simulation of Life: People assume a "god" position, leading their avatar (Zoi) through life in a simulated urban area. The design centers on a truthful life experience, featuring good visuals plus complex Artificial Intelligence, using 3D, SLM as well as motion capture.
- Creation & Customization: The game lets you produce 3D items and alter the appearance of characters (for example, adding accessories). Players also can modify details of structures, such as wall tints. The highest possible height for buildings right now is 30 floors.
- Social Relationships: The design stresses making and ending different connections which may change the Zoi’s existence. A reputation setup impacts the gameplay. The method of a Zoi's death can depend on relationships or deeds, such as demise because of ignoring the demand for status.
3. Design and Construction Options
- Personalized Clothing and Items
Users are able to plan and alter a selection of clothing and items. These comprise things such as wristbands, timepieces next to other objects. - Structures and Design
In the building option, users have the ability to create and change dwellings via the construction of bases, partitions, steps, fences along with entrances. Each form can be altered with many colors plus design choices. - Sharing Content
Users are able to distribute their plans plus objects to the public. This lets others see plus use, their special content.
4. Environmental and Seasonal Variations
- Changing Seasons
The game world changes with the seasons, creating an alive experience. Spring brings forth blooming flowers. Autumn causes red and orange foliage. Winter blankets the area with snow. People can adjust their spaces to fit the current period. They can also arrange seasonal celebrations. - Proper Clothing
Characters should wear suitable attire for the present conditions. Overlooking seasonal changes may have bad effects. Extended exposure to extreme conditions may cause sickness or, in severe cases, death. - Weather and Feelings
Weather has an effect on how characters feel. Dreary days might lower moods. Sunshine promotes joy and vigor. These changes in mood may cause surprises and enrich the game.
5. Basic Game Systems
- Crowd Interaction
The game allows users to connect with groups by doing different things. For example they can offer praise, have conversations or start arguments. These actions have results. They can also create income via social activity or selling things. - Making Items and Selling on Streets
In Inzoi, people are able to get items, such as stones, art next to other materials from around them. These raw materials can be made into fresh items or offered as used items in outside markets. - Expanded Design Options
The game comes with a strong set of design options. These options allow players to change 2D pictures to 3D items. These unique items could be used as furniture, decor or personal items, like necklaces and styled headwear. - Movement and Position Addition
A special element gives people tools to take their own positions via pictures and videos, putting them right into the game. Movement recording makes things more real, which causes character moves to be smoother.
6. Future Updates:
- May: Mod kit, weight and muscle adjustments, in-game cheat codes, and relationship improvements.
- August: Ghost play, swimming pools, more city edit resources, AI build mode, and freelancer jobs.
- October: Family tree, hotkey customization, object size adjustments, and more furniture.
- December: Memory system, city relocation, trait-based interaction responses, and new outfits
Update #1 * Mod Kit (Maya, Blender) * Changes to Weight, Muscle Adjustment * In-game Cheat Codes * Relationship Improvements * Adoption System * Build Mode Improvements & New Furniture * Create a Zoi Improvements * Outfit Updates | Update #2 |
Update #3 * Family Tree * Hotkey Customization * Build Mode - Adjust Object Size * New Furniture * Moving Homes UX Improvements * Create a Zoi Improvements * Mod Updates | Update #4 * Memory System * Move Cities * Interaction Responses Based on Traits * Build Mode Improvements & New Furniture * Create a Zoi Improvements * Mod Updates * New Outfits * Indoor Temperature |
7. Additional Game Features
- Manual Car Operation
A testing element lets users run cars inside the game manually. Automated travel stays as an option for those that like it. Manual operation should be turned on using the settings section. - User Shops
Later updates might allow users to start their stores inside the game. They could give items to be sold. The team are considering this feature; they might put it in at a later date. - Time Change
Users could make time move more quickly during things like rest. This works only when all family members are at rest. Time settings can be changed within the game section.
8. Special Features:
Life and Mortality
- The game features unique mechanics such as 16 different types of deaths, including death from lack of recognition or accidents (e.g., car accidents). Players can also experience their Zoi’s afterlife as a ghost, seeking redemption for a bad reputation.
Multiplayer and Social Interaction
- Examining Multiplayer Options: Multiplayer features are now built, concentrating on limited social connections such as seeing actions and sentiments of others. The team depends on user comments to mold those parts without burdening the software.
- Community Input: The creators interact often with users to collect data about wanted multiplayer designs. They ensure the new parts match user hopes and boost the total software.
Fantasy Content and Expansion Packs
- Mythical and Supernatural Additions: Future expansions will introduce fantasy elements, including vampires, werewolves, and other mystical beings. Players can already customize their characters with fantasy-themed skin tones, with more supernatural content planned post-early access.
Partnerships
- K-pop and Online Shows: The group studies adding K-pop stars and online shows. Although this big piece needs broad work, it stays a far target to raise depth.
- Brand Hook-Ups: Talks with likely brand allies proceed. Even if these hook-ups were put off as the first version came, later team-ups might use known car makers, jewelry labels next to other fields.
Law and Consequences
- Prison and Freedom System: Users can be locked inside the software, yet there are odds to flee. That setup gives a plan level of choice, matching the feel between being stuck and the right to burst out.
9. Demo - inZOI: Creative Studio:
- The inZOI: Creative Studio demo will be available starting March 20, 00:00 UTC. Players can access the demo through Twitch Drops, Chzzk, Steam, and SOOP from March 20-22. Full access for everyone starts on March 23.
- Disk size: 19.30 GiB
- Download size: 18.86 GiB