• Great news for all gamers!
    No high-end PC? No problem! inZOI will be available on GeForce NOW from day one, allowing you to enjoy the game smoothly in the cloud! All you need is a fast internet connection—no need to worry about hardware specs!

    With GeForce NOW, you can play on almost any device, from low-end PCs to laptops, and even mobile devices. Get ready to experience inZOI like never before!

    #inZOI #GeForceNOW #CloudGaming
    Great news for all gamers! 🎉🎮 No high-end PC? No problem! 🚀 inZOI will be available on GeForce NOW from day one, allowing you to enjoy the game smoothly in the cloud! ☁️✨ All you need is a fast internet connection—no need to worry about hardware specs! With GeForce NOW, you can play on almost any device, from low-end PCs to laptops, and even mobile devices. 🔥 Get ready to experience inZOI like never before! #inZOI #GeForceNOW #CloudGaming
    ·163 Views
  • Join the inZOI Online Showcase on YouTube.

    Be the first to discover inZOI’s development roadmap, DLC, and early access pricing!

    https://youtube.com/live/QkXfP9rwrm8

    Stay tuned for insights into key questions from the community.
    📢 Join the inZOI Online Showcase on YouTube. Be the first to discover inZOI’s development roadmap, DLC, and early access pricing! https://youtube.com/live/QkXfP9rwrm8 Stay tuned for insights into key questions from the community.💡
    ·187 Views
  • Kjun just shared his final Kjun’s Concerns column on Discord, reflecting on the journey of developing inZOI and what’s next as the game approaches its release. Here’s a highlight from his message:

    "After 18 columns posted across 8 months, we have finally reached the end of Kjun's Concerns.
    (...)
    This journey has been the biggest challenge of my life, but it’s because of you—our community—that my team and I were able to push through every adversity and reach this final stretch. Your unwavering support has been, and continues to be, our greatest driving force.
    (...)
    Early access marks a new beginning for our team, and as much as I want to appear confident, I won’t lie—I’m incredibly nervous. No matter how hard we try, inZOI at launch will still be an incomplete game. However, as I always say, inZOI will keep on evolving and improving with your feedback and contributions."

    The passion and dedication behind inZOI are truly inspiring. With just one month until release, it’s incredible to see how much effort the team is putting in to make this game special.

    Who else is excited for inZOI? Let’s show Kjun and the team our support!
    #inZOI #GamingCommunity #LifeSimulation
    Kjun just shared his final Kjun’s Concerns column on Discord, reflecting on the journey of developing inZOI and what’s next as the game approaches its release. Here’s a highlight from his message: "After 18 columns posted across 8 months, we have finally reached the end of Kjun's Concerns. (...) This journey has been the biggest challenge of my life, but it’s because of you—our community—that my team and I were able to push through every adversity and reach this final stretch. Your unwavering support has been, and continues to be, our greatest driving force. (...) Early access marks a new beginning for our team, and as much as I want to appear confident, I won’t lie—I’m incredibly nervous. No matter how hard we try, inZOI at launch will still be an incomplete game. However, as I always say, inZOI will keep on evolving and improving with your feedback and contributions." The passion and dedication behind inZOI are truly inspiring. With just one month until release, it’s incredible to see how much effort the team is putting in to make this game special. Who else is excited for inZOI? Let’s show Kjun and the team our support! 🎮🔥 #inZOI #GamingCommunity #LifeSimulation
    ·222 Views
  • Cooking in inZOI: What’s Planned and Coming Soon.

    The game developers are working on improving the cooking system to make it more engaging and diverse. Based on current plans and community feedback, here are the features planned for before and after the Early Access launch.

    Before the Early Access launch:
    • Ingredients for cooking will only be acquired through external means, such as purchasing or gathering – using the fridge will no longer cost money.
    • The option to order food deliveries will be available.
    • Different dishes will have unique effects on Zois, such as “food coma” (this feature is still in development).
    • Zois will use specialized cooking utensils tailored to the type of dish being prepared.
    • Cooking animations will have improved quality.
    • Visual aspects of the food will be highly polished, making the dishes look especially appealing.

    After the Early Access launch:
    • Cooking-related jobs, including freelance opportunities, will be introduced.
    • Zoi-specific eating patterns, such as preferences for certain ingredients and eating cycles (e.g., intermittent fasting), will be added.
    • Players will be able to grow ingredients through gardening.
    • A new group activity, Cooking Together, will allow for interactions between players.

    #cooking #updates
    Cooking in inZOI: What’s Planned and Coming Soon. The game developers are working on improving the cooking system to make it more engaging and diverse. Based on current plans and community feedback, here are the features planned for before and after the Early Access launch. Before the Early Access launch: • Ingredients for cooking will only be acquired through external means, such as purchasing or gathering – using the fridge will no longer cost money. • The option to order food deliveries will be available. • Different dishes will have unique effects on Zois, such as “food coma” 💤 (this feature is still in development). • Zois will use specialized cooking utensils tailored to the type of dish being prepared. • Cooking animations will have improved quality. • Visual aspects of the food will be highly polished, making the dishes look especially appealing. After the Early Access launch: • Cooking-related jobs, including freelance opportunities, will be introduced. • Zoi-specific eating patterns, such as preferences for certain ingredients and eating cycles (e.g., intermittent fasting), will be added. • Players will be able to grow ingredients through gardening. • A new group activity, Cooking Together, will allow for interactions between players. #cooking #updates
    ·221 Views
  • In this exclusive interview from Gamescom 2024, we sit down with seven key developers of inZOI to hear their stories, challenges, and dedication to bringing this unique project to life. The team shares what makes this game so special and delivers heartfelt messages for the fans. Discover the passion and effort behind the creation of inZOI, and get a glimpse into the minds of the developers shaping the future of life simulation gaming.
    #gamescom2024 #GameDevelopment #stories
    In this exclusive interview from Gamescom 2024, we sit down with seven key developers of inZOI to hear their stories, challenges, and dedication to bringing this unique project to life. The team shares what makes this game so special and delivers heartfelt messages for the fans. 💬 Discover the passion and effort behind the creation of inZOI, and get a glimpse into the minds of the developers shaping the future of life simulation gaming. 🌟 #gamescom2024 #GameDevelopment #stories
    ·226 Views
  • Take a closer look at inZOI’s Media Showcase at gamescom 2024 , where Producer & Director Hyungjun Kim shares the philosophy, core features, and development journey behind this exciting life simulation game. #gamescom #dev
    Take a closer look at inZOI’s Media Showcase at gamescom 2024 🎮, where Producer & Director Hyungjun Kim shares the philosophy, core features, and development journey behind this exciting life simulation game. 🌟 #gamescom #dev
    ·222 Views
  • Get ready for the most advanced character customization in inZOI! Edit every detail, including asymmetrical features, for the most realistic Zoi. Test it yourself in inZOI: Character Studio on August 21st. #inZOI #charactercustomization #gamedev #characterstudio
    Get ready for the most advanced character customization in inZOI! Edit every detail, including asymmetrical features, for the most realistic Zoi. Test it yourself in inZOI: Character Studio on August 21st. 🎨🧑‍🎨 #inZOI #charactercustomization #gamedev #characterstudio
    ·238 Views
  • Join Unreal Fest 2024 Seoul for an exciting session on inZOI's city creation and character facial rigs! On August 29th from 2:30~3:20 PM, Krafton's technical artists, Jungmin Lee and Yoo Seok Seo, will share their expertise on:

    • Realistic exterior lighting in Lumen environments.
    • Natural light changes and blueprint interaction for interior lighting.
    • Balancing detail and optimization with nanite and instance static meshes.
    • Optimizing MetaHumans for game development.
    • Creating custom characters using DNA calibration.
    • Customizing characters based on MetaHumans.

    This session is perfect for VFX/3D artists and anyone looking to leverage MetaHumans in game development. Don't miss this opportunity to learn and network! #UnrealFest2024 #inZOI #GameDevelopment
    Join Unreal Fest 2024 Seoul for an exciting session on inZOI's city creation and character facial rigs! On August 29th from 2:30~3:20 PM, Krafton's technical artists, Jungmin Lee and Yoo Seok Seo, will share their expertise on: • Realistic exterior lighting in Lumen environments. • Natural light changes and blueprint interaction for interior lighting. • Balancing detail and optimization with nanite and instance static meshes. • Optimizing MetaHumans for game development. • Creating custom characters using DNA calibration. • Customizing characters based on MetaHumans. This session is perfect for VFX/3D artists and anyone looking to leverage MetaHumans in game development. Don't miss this opportunity to learn and network! #UnrealFest2024 #inZOI #GameDevelopment
    ·226 Views
  • ‘Unlimited Floors’ Confirmed by Kjun

    “Well, this was certainly an interesting topic where most of you just kind of had your say with no real arguments made about whether one option was better than the other. I'd say the debate was much hotter within our development team, where most of our worries came from what I had initially mentioned about the topic:
    *"Should we provide our players with the full creative freedom of 'unlimited floors' when we know all too well that when we do, we would also be providing an unpleasant playing experience?"*

    As video game developers, our main objective is to provide *a great playing experience* for our users, and while creative freedom can contribute to that experience, decreased performance also takes away from it. It was a real dilemma, and conversations went back and forth between myself and the team.

    However, after viewing it from all angles, I came to the conclusion that providing our players with the creative freedom of allowing 'unlimited floors' was more important than simply putting the curtains on the feature because we didn't want our game to be displayed in a less-than-optimal way. Therefore, we will be implementing a system in inZOI where players can select the option to go beyond *'the recommended maximum'* of 4 floors (while it still will be bound by systematic limits) at the players' own discretion regarding possible simulation and performance issues. 

    Attached below are development screenshots showing our current iteration of 'unlimited floors', with the right showing a foundation for what we can use to create *'empty floors'*, a feature that was heavily requested in the comments. Once we remove the top and bottom planes (as highlighted in red), we can build on this to make functional empty floors, which I imagine our players will utilize to allow renderings of higher-floor buildings to be more feasible.

    I'm aware of the presence of our architect enthusiasts and building aficionados within the life sim community and the passion they bring to a project like inZOI. We will make it a key priority to cater to their needs so that they can build amazing, photorealistic houses with inZOI!” #q&a
    ‘Unlimited Floors’ Confirmed by Kjun ✅ “Well, this was certainly an interesting topic where most of you just kind of had your say with no real arguments made about whether one option was better than the other. I'd say the debate was much hotter within our development team, where most of our worries came from what I had initially mentioned about the topic: *"Should we provide our players with the full creative freedom of 'unlimited floors' when we know all too well that when we do, we would also be providing an unpleasant playing experience?"* As video game developers, our main objective is to provide *a great playing experience* for our users, and while creative freedom can contribute to that experience, decreased performance also takes away from it. It was a real dilemma, and conversations went back and forth between myself and the team. However, after viewing it from all angles, I came to the conclusion that providing our players with the creative freedom of allowing 'unlimited floors' was more important than simply putting the curtains on the feature because we didn't want our game to be displayed in a less-than-optimal way. Therefore, we will be implementing a system in inZOI where players can select the option to go beyond *'the recommended maximum'* of 4 floors (while it still will be bound by systematic limits) at the players' own discretion regarding possible simulation and performance issues.  Attached below are development screenshots showing our current iteration of 'unlimited floors', with the right showing a foundation for what we can use to create *'empty floors'*, a feature that was heavily requested in the comments. Once we remove the top and bottom planes (as highlighted in red), we can build on this to make functional empty floors, which I imagine our players will utilize to allow renderings of higher-floor buildings to be more feasible. I'm aware of the presence of our architect enthusiasts and building aficionados within the life sim community and the passion they bring to a project like inZOI. We will make it a key priority to cater to their needs so that they can build amazing, photorealistic houses with inZOI!” #q&a
    ·202 Views
  • Transform your screen with 6 Free inZOI Wallpapers! Download these stunning wallpapers today and bring the magic of inZOI to your device. Click the link to get your free wallpapers now! #inZOI #FreeWallpapers #DownloadNow #GamingAesthetics
    Transform your screen with 6 Free inZOI Wallpapers! 🌟 Download these stunning wallpapers today and bring the magic of inZOI to your device. Click the link to get your free wallpapers now! 🎮✨ #inZOI #FreeWallpapers #DownloadNow #GamingAesthetics
    File Type: zip
    ·212 Views
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